Summary
- Dune Awakening patch 1.1.0.5 focuses on improving stability and tackling bugs to enhance the player experience.
- Pre-ordered special edition players have already benefited from these improvements ahead of the official release.
- The patch also addresses issues like placeable object loading, NPC bugs, and server proximity suggestions.
Dune Awakening has released its first patch following the launch of its advanced access period, which includes improvements to stability and fixes to some early bugs. It will still be a few days until the official launch of Dune Awakening for players who didn’t preorder the Deluxe or Ultimate editions, but some dedicated fans can already enjoy these improvements ahead of the full release.
The multiplayer survival game from Funcom is set in the familiar Dune sci-fi universe, but in an alternate timeline in which major character Paul Atreides never existed. After a release delay pushed Dune: Awakening off its original PC launch date of May 20, 2025, the game is now set to make its debut on June 10, with players who purchased either of its upgraded special editions having gained access on June 5. Versions for PlayStation 5 and Xbox Series X|S are planned for release at a later date.

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Just one day after the start of that advanced access period on PC, the developers of Dune: Awakening released patch 1.1.0.5, which is mostly centered around repairing some unspecified stability issues. Dune: Awakening reached a huge player milestone of more than 93,000 concurrent players on June 5, and while it’s currently holding very positive ratings on Steam, some players have issued complaints about crashes, long server queues, and other performance issues. The patch notes also state that the update comes with a pop-up warning for players who try to play the game on private servers, which notifies them that private servers are managed by third-party providers, not Funcom.
Along with the non-specific upgrades to performance, the patch notes also highlight a selection of bugs that have been addressed. One of the biggest issues has to do with base building in Dune: Awakening. Some players have been reporting issues with placeable objects failing to load in the base building menu if they switched between tabs too quickly, but that issue has reportedly been resolved. Other problems that have been addressed include NPCs becoming stuck in place in the Arrakeen Social Hub, players getting trapped in the Testing Station #002 boos room, and players receiving recommendations for servers that were not the closest to them in proximity.
While some players continue to report graphical issues and long wait times, many are giving Funcom the benefit of the doubt for now, acknowledging that the game doesn’t even make its official full launch until June 10. Common themes among the game’s positive reviews include Dune: Awakening‘s sandworm attacks, which players feel accurately depict the source material’s harsh world, along with its engaging survival game mechanics, challenging combat, and intuitive base-building system.
Dune: Awakening Patch 1.1.0.5 Notes
Changes
General
- Improved server stability
- A new pop-up message has been added when a player clicks on the ‘Private’ tab in the server browser to inform them that private servers are managed by external third-party providers.
Fixes
General
- Fixed an issue where certain player base placeables’ menu would fail to load if the player switched between placeables’ tabs in quick succession, using the Q and E keys.
- Fixed an issue where players could sometimes get a suggested server that was not the closest in the region.
- Fixed an issue causing players to be stuck in the Imperial Testing Station #002 boss room by removing the pentashield doors.
- Fixed an issue where NPCs in the Arrakeen social hub could sometimes get stuck in place.