The Argument For and Against a Reaper Substitute


It will likely be quite some time before audiences see hide or hair of Mass Effect 4, the much-anticipated follow-up to the original Mass Effect trilogy and the less-beloved Mass Effect Andromeda. Despite BioWare’s stumbling over the past few years, with its biggest releases garnering mixed receptions at best, there’s generally a sense of cautious optimism swirling about Mass Effect 4, whose sci-fi premise and ostensible return to the series’ roots shows promise.

At the same time, virtually nothing is known about the upcoming project, with fans having little more than a brief teaser trailer from 2020 to whet their appetites. This has led to a great deal of speculation, which has far outweighed anything that BioWare or EA themselves have announced about Mass Effect 4, but the fact remains: the game’s very premise is a total mystery. The appearance of Liara and the Milky Way galaxy in the aforementioned teaser suggests that ME4 will be picking up where ME3 left off, following the remaining vestiges of galactic life as they rebuild after the Reaper invasion. This is a fairly captivating premise for the average Mass Effect fan, but it’s not enough for a good story; for Mass Effect 4 to succeed, it will need to introduce a new conflict, which is easier said than done.

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Should Mass Effect 4 Feature Another Reaper-Like Threat?

Existential Galactic Threats Are Quintessentially Mass Effect

The Mass Effect franchise is about a lot of different things. There are the interpersonal relationships that form the backbone of the player’s narrative journey in each individual game, there is the political intrigue, and there’s also the allure of bizarre sci-fi concepts like unfamiliar alien life, just to name a few of the series’ narrative pillars. But at the end of the day, the original Mass Effect trilogy hinges on the ever-present threat of the Reaper invasion, which lends gravity to even the most seemingly inconsequential matters; sparking a romance with a crewmate is much more significant when it’s one of the last things Shepard might do with their life, after all.

Thus, introducing a threat on a similar level as the Reapers could be important for keeping the Mass Effect narrative formula intact come Mass Effect 4. Moreover, it would be a clear way to establish major stakes in this new chapter of the franchise, galvanizing both players and the characters of the game world to take decisive, aggressive action. Assuming that this new threat is somehow different from the Reapers, this could work well. But also, a new Reaper-esque threat runs the risk of being a bit old-hat.

Mass Effect 3 Sets Up Interesting Narrative Conflicts Outside the Reapers

There’s a strong chance that attempting to replicate the circumstances of the Reaper threat in Mass Effect 4 could feel contrived, and like retreading old ground. Additionally, such a threat could be too big, in a sense: after a certain point, an excess of existential threats can make a story feel meaningless, as the characters have already bested one antagonistic force that was meant to be the “ultimate” enemy. It will be hard for ME4 to top the Reaper invasion in terms of scale and consequence, but maybe it doesn’t have to.

By the end of ME3, the galaxy’s problems are far from solved. There’s still strife at the Citadel, tension between races like the Turians and Geth, and factions whose broad-strokes goals conflict with those of the protagonists. Perhaps, then, Mass Effect 4 could follow a story of political intrigue, or of war between various intergalactic races, making for a more personal and socially complex story instead of a simplistic one about the life or death of an entire galaxy.


Mass Effect: Andromeda Tag Page Cover Art

Mass Effect: Andromeda

8/10

Released

March 1, 2017

ESRB

M for Mature: Blood, Nudity, Strong Language, Strong Sexual Content, Violence

Publisher(s)

Electronic Arts

Engine

Frostbite 3




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