Imagine Dragons Manager and Singer Reveal Their First Video Game


Last Flag has been revealed as one of Summer Game Fest’s exclusive world premieres. It is a Capture the Flag-style hero shooter made by Night Street Games, a studio founded by Mac and Dan Reynolds, the manager and singer of Imagine Dragons. Last Flag takes place during an intriguing fictional ’70s game show, featuring a witty narrator and sound design using Dan’s iconic voice.

The shooter was revealed with a brand new trailer at Summer Game Fest, showcasing Last Flag‘s playable character roster. With ten characters to choose from, each with their own weapons and abilities, the only rival to the variety of team compositions is the size of the map players can use to hide their respective flags. The scale of the maps is where Last Flag truly shines, as the competition doesn’t come down to who shoots best, but who finds and retrieves the flag the fastest against chaotic and strategic team clashes.

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New Capture the Flag Shooter Last Flag Puts the Hunt in Focus

The trailer showcasing Last Flag focused on the title’s characters, moves, strategies, and expressive animations, which seem almost reminiscent of the cartoony nature of Team Fortress 2‘s teams. Eagle-eyed viewers could likely see the difference in weapons and style between all the characters that showcase their personalities on their sleeves. Sound design is a huge focus for each of Last Flag‘s characters, as each contestant obviously has a different voice but also completely different sound effects. One of the bigger draws to Last Flag, however, may be the care given to its maps.

The big idea behind Last Flag was that the sense of discovery had to be just as worthwhile as the shooting. As a result, what players see in the trailer is only a taste of what the maps in Last Flag have to offer because each of them offers plenty of caves, tunnels, and other nooks and crannies to hide their flags in. Teams will also be fighting over towers that have the ability to locate the flag within specific areas of the map, so controlling them will be a big help over time. Even without the control towers, if someone manages to find the flag, the match may be over with a quick dash rather than a shoot-out. Players will want to keep their ears open because each flag has a unique song that plays around it.

With these large maps that make great use of the space they offer, players can enjoy the hero shooter action they’re used to with the added wonder of turning a corner and discovering the enemy’s flag. There may be a fair bit of time ahead of future players before they can try out the game for themselves, but it’s shaping up to be well worth the wait. Players can stay tuned for future updates on Last Flag‘s official channels and hopefully join in future playtesting later this year.


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