If players want to make the most out of Dune: Awakening, they will have to build wind generator and wind traps, and to do that, Calibrated Servoks are a key component.

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In this guide, players will find all the information on the best places to find Calibrated Servok in Arrakis, including the hotspots for better resource yield, and alternate ways to get these items to craft base utilities.
Where To Find Calibrated Servoks in Dune Awakening
Calibrated Servoks are regular drops that are available in containers from the Jabal Eifrit zone (between Eastern Shield Wall and Hagga Rift), and players exploring this location might get them each time they open a chest, a locker, or other types of containers. Still, the best way to get Calibrated Servok would be to farm one of these locations:
- Khidr’s Shadow (Jabal Eifrit Al-Janub Southwest, near the quicksand marsh).
- The Sweep (above The Duspan, in Jabal Eifrit Al-Janub, north of the quicksand marsh).
- Runaway Station (southwest of the Wreck of the Khyteria, right below CHOAM Mineral Extraction Facility #1).

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These locations usually contain around 6 chests each, and they drop between 50 and 90 Calibrated Servok per run. To craft some of the Utility stations players need in their bases, like the Windtrap, players will need around 20 Calibrated Servoks. Still, if players want to farm tons of these items, they should take a look at the next section for a detailed farming route.
How To Farm Calibrated Servok in Dune Awakening
The best farming route for Calibrated Servoks in Dune: Awakening starts by reaching the region of Jabal Eifrit Al-Janub, which is located in the intersection between Hagga Rift, Eastern Vermillius Gap, and Eastern Shield Wall. Go to the southwest of Riftrun Passage and search for a PoI named Runaway Station to begin farming, then follow the route indicated on the map above.
- Runaway Station – Moderate yield, with few enemies. There are a few snipers here, so bring a long-range weapon.
- Khidr’s Shadow – High yield, with lots of enemies. Again, the main problem is the snipers, since they can one-shot players with their poison dart shots. Remain vigilant on the two middle sections of the fortress, and avoid getting cornered by the Gattling gun heavies.
- The Sweep – Moderate yield, with very few enemies. Pretty straightforward run, just beware of enemies with knives that can corner and break shields.
- Chattel Passage – Moderate yield, with few enemies. A few enemies in the watchtower, and a singular sniper that wouldn’t be a problem for players getting used to the route.
- Kant’s Tower – High yield, with lots of enemies. Heavily guarded by various heavy enemies, and four snipers guarding each entrance.
- Repeat the circuit.
Make sure to bring lots of ammo to deal with the enemies, and if players have already unlocked the Ornithopter, then this route can be farmed even faster.