Status Ailments are something players can use to their advantage as they complete the quests in Bravely Default Flying Fairy HD. However, they are also at risk of being victims of these effects themselves. Party Members who are affected by Ailments take on temporary disadvantages.
Players have a couple of options for curing Status Ailments, including special items, spells, and potions. Here’s a list of all the Status Ailments in Bravely Default Flying Fairy HD and how to cure them.

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How to Cure Status Ailments in Bravely Default Flying Fairy HD
What Are Status Ailments?
Status Ailments are placed on Party Members mainly during combat, but there are some environmental traps that cause them. Ailments are designed to limit, block, or harm Party Members, with some dealing automatic damage over time.
Players will need certain spells or items to cure Status Ailments. Items and potions can be picked up from chests, dropped by monsters, or purchased at shops in cities and towns. Spells are learned through the Mage and other magic-based Jobs.
Players can get items that nullify Status Ailments.
Monsters and enemy spell casters apply Poison, Silence, and Blind often. Damage-dealing ailments are among the most severe to manage, as they can cause a knockout (KO) if left untreated for too long. Here’s a complete list of all the Status Ailments, their effects, and their cures.
All Status Ailments in Bravely Default Flying Fairy HD
Status Ailment |
Effects |
Cure/Location |
Nullifying Item |
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Berserk |
Party Members who go Berserk get a 50% boost to Physical Attack damage, but attack enemies at random. |
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Blind |
Physical Attack accuracy is decreased. |
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Charm |
Affected characters will either heal a random enemy or attack an ally on their turn. |
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Confuse |
Affected characters will attack an ally or enemy at random during their turn. |
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Death |
Automatically kills the affected target. |
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Doom |
Add a counter over the affected party member. If Doom is left untreated, when the counter hits zero, they die. |
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Dread |
Braves and Defaults are restricted from the affected target. |
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Love |
Love connects two characters. They will use the same moves, take the same damage and Status Ailments. |
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Paralyze |
Affected Party Members will be unable to move on random turns. |
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Poison |
Affected Party Members take a small amount of damage on every turn. |
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Reflect |
White, Black, and Time Magic are reflected back onto the opposing Party. |
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Silence |
Affected characters are unable to use spells. |
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Sleep |
Affected Party Members fall asleep and can’t move. |
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Status Down |
A random stat is temporarily reduced. |
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Stop |
The Affected Party Member is unable to dodge attacks. |
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