The Alters Studio Comments on Generative AI Usage Allegations


11 Bit Studios, the developer behind The Alters, has confirmed its use of generative AI content in the newly released sci-fi game but also simultaneously highlighted that it was done in a “very limited manner.” Since being released on June 13, The Alters has gone on to garner significant praise from critics and fans as well, especially prior to the ongoing AI row.

Survival titles like The Alters, which successfully incorporates the concept of cloning in a fun way, aren’t that common in gaming. As a result, a game like this can quickly gain widespread approval. It appears that’s how the journey of The Alters, which boasts a score of 86 on OpenCritic, has unfolded. However, the AI controversy surrounding The Alters has been growing recently, prompting the developer to finally release a public statement addressing the matter.

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In a new Bluesky post, 11 Bit Studios admitted to using generative AI to create “temporary” work-in-progress assets for The Alters. It was revealed that a placeholder texture containing AI-generated text had slipped into the game’s final build due to “an internal oversight.” The Polish studio also shared that AI was used for creating translations of a few in-game movies due to “extreme time constraints,” as they were introduced in the final phase of development. Reassuring the fans, 11 Bit Studios confirmed that these two instances were actively being remedied. Throughout its statement, the developer emphasized how these occurrences had “limited impact” and was “a small part” of the game’s scope, but also acknowledged that keeping the players in the dark about it was wrong. Interestingly, this marked the second time a studio had talked publicly about generative AI in its game within the space of a week after the Jurassic World Evolution team issued a statement of its own.

The Alters Studio Issues Statement on Generative AI Controversy

In the comments under 11 Bit Studios’s announcement, people seemed less than pleased with the developer’s explanation. While some users thought that they should’ve simply used the “Lorem Ipsum” text for the placeholder, others believed that the players should’ve been told beforehand about the use of AI-created assets. What’s intriguing is that Steam does have a policy that requires devs to disclose their use of AI-generated content on the store page. However, since The Alters doesn’t have any such disclosure, it could be assumed that the very limited use of AI-made content in the game may have played a role in the policy not being enforced.

Given that the early reaction to the aforementioned statement doesn’t seem too encouraging, it would be interesting to see how The Alters team navigates its way through this controversy. Meanwhile, players can expect the AI-generated assets in the game to be replaced with human-made alternatives soon.


The Alters Tag Page Cover Art

The Alters

10/10

Released

June 13, 2025

Engine

Unreal Engine 5

PC Release Date

June 13, 2025

Xbox Series X|S Release Date

June 13, 2025

PS5 Release Date

June 13, 2025




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