Why One Game in Mortal Kombat’s New Collection is More Important Than All the Others


Digital Eclipse has carved out a respectable niche for itself over the last decade. Beginning with the Mega Man Legacy Collection in 2015, Digital Eclipse has continued to produce some of the most complete retro collections on the market. But by far Digital Eclipse’s most impressive projects are its range of “interactive museums,” where a beloved gaming personality, franchise, or company’s early history is explored via exclusive interviews, scanned documents, text passages, and an array of ported games. Mortal Kombat is the next in line to get this treatment.

Announced during Sony’s recent State of Play, Mortal Kombat Legacy Kollection is bringing together at least eight separate Mortal Kombat entries, with more still to be announced. This extensive collection from Mortal Kombat‘s earlier years includes multiple versions of the original Mortal Kombat trilogy, some Game Boy entries, and arguably the most important of the lot, Mortal Kombat 4.

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Mortal Kombat 4 Is The Most Important Entry in The Mortal Kombat: Legacy Kollection

Mortal Kombat 4 Has Been Ported Before, But Never Accurately

First released all the way back in 1997, Mortal Kombat 4 marks the franchise’s first foray into the realm of 3D. Despite the switch to 3D, Mortal Kombat 4‘s fighting mechanics remained largely the same, though a new weapon system was added that allowed players to wield swords, axes, and hammers. On the whole, Mortal Kombat 4 received favorable reviews, though it was criticized for feeling a little too similar to its predecessors.

Much like its predecessors, though, Mortal Kombat 4 received a bevy of ports. The PC and PlayStation Mortal Kombat 4 ports are widely considered to be the best, with them adding FMV cutscenes and a second set of alternate costumes for each fighter. Mortal Kombat 4‘s Nintendo 64 port fared well, but it did need to reduce the game’s polygon count in order to work with the console’s technical restrictions. An upgraded version of Mortal Kombat 4, titled Mortal Kombat Gold, released for the Sega Dreamcast in 1999, which added new characters and a new weapon selection system.

Mortal Kombat 4 also had a Game Boy Color port. Interestingly, this port was developed by Digital Eclipse, though it obviously didn’t capture the 3D gameplay of its arcade counterpart.

But while these Mortal Kombat 4 ports were all serviceable at worst, and additive at best, they can’t be considered truly authentic, accurate ports. All subsequent versions of Mortal Kombat 4 changed or added to the original arcade experience.

How Mortal Kombat: Legacy Kollection is Making an Authentic Port of Mortal Kombat 4

According to a recent GamesRadar interview with Digital Eclipse head of production Stephen Frost, the reason why Mortal Kombat 4‘s arcade version has never been ported properly since its 1997 debut is because of the game’s leap to 3D. More specifically, it’s because the original iteration of MK4 ran on a custom piece of tech called “Zeus,” which itself was powered by a version of the 3dfx graphic card. There’s apparently little documentation available about this hardware, which makes recreating it very difficult.

But Digital Eclipse is happy to take on the challenge. In its attempt to make Mortal Kombat: Legacy Kollection‘s version of Mortal Kombat 4 as accurate to the original arcade release as possible, Digital Eclipse has created its own custom emulator.


Mortal Kombat Legacy Kollection Tag Page Cover Art

Mortal Kombat: Legacy Kollection


Released

2025

ESRB

Mature 17+ / Blood and Gore, Intense Violence

Developer(s)

Digital Eclipse

Publisher(s)

Digital Eclipse, Atari, Warner Bros. Interactive Entertainment

Multiplayer

Online Multiplayer, Local Multiplayer

Number of Players

1-2 players

Steam Deck Compatibility

Unknown




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