Khazan Players Share ‘Biggest Gripe’ About the Game’s Bosses


Summary

  • Gamers express frustration with late-game bosses in The First Berserker: Khazan for relying too much on ranged magical attacks.
  • Players find the bosses detract from enjoyable combat system by creating a cat-and-mouse situation, making gameplay a chore.
  • Developer Neople promises free content in May for The First Berserker: Khazan, addressing balancing issues and bugs.

Players have shared their largest problem with the bosses in The First Berserker: Khazan. Even though The First Berserker: Khazan has received a number of good reviews, there is one thing about the title that gamers are not happy about. A number of them shared that it has to do with how bosses in the later parts of the game function and how it detracts from an otherwise enjoyable experience.

The First Berserker: Khazan is a hardcore action RPG set within the Dungeon Fighter Online (DNF) Universe. The game follows the Great General Khazan, who narrowly escapes death after being falsely branded a traitor. He forms an alliance with the ghostly Blade Phantom and sets out on a quest for revenge. The First Berserker: Khazan features a number of bosses for players to take on, though a few of them have caused issues for gamers.

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A Reddit user named QuantumRavage shared that they figured out what their problem was with The First Berserker: Khazan after fully completing the game and getting the true ending. The player said that they feel the title has one of the best combat systems ever made in a video game, but that the later bosses utilize too many ranged magical attacks that create a cat-and-mouse situation that works against the amazing battling structure. QuantumRavage stated they understand that The First Berserker: Khazan‘s bosses cannot all be melee-focused, but that the end-game content should utilize everything that the combat system teaches instead of going against it.

Gamers Are Having Issues With The First Berserker: Khazan’s Bosses

A number of The First Berserker: Khazan players agree with QuantumRavage when it comes to the late-game bosses. One player said that they had never been a fan of watching major enemies throw stuff at them for a minute, while another stated that while they had fun in the first half of the action title, the second half would feel like a chore at times. A gamer mentioned that they are not having a good time after reaching a boss who keeps running away, only to be told that they will be facing more like that. Players can agree that The First Berserker: Khazan is great, but some bosses can momentarily suck the fun out of the game.

Developer Neople has shared that free content is coming to The First Berserker: Khazan in May. The contents of the DLC pack are unclear, with Neople promising to share more about what gamers can expect closer to release. The title has already received patches since it was released that have fixed a number of the game’s balancing issues and bugs, and it will hopefully continue to see this amount of attention.


The First Berserker: Khazan Tag Page Cover Art

The First Berserker: Khazan

Released

March 27, 2025

Developer(s)

Neople

Engine

Unreal Engine 4

PC Release Date

March 27, 2025

Xbox Series X|S Release Date

March 27, 2025

PS5 Release Date

March 27, 2025




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